Next up
Chapter 2 progress is coming along swimmingly; one more map to design and all need polish, scenario stuff is decided, enemy set in the works, dialogue needs writing, and chapter's new game mechanics need programming.
Look forward to Chapter 2!
Chapter 2 will introduce a new feature - bug catching!
"Bug catching?" I hear you ask; "Will it serve any real purpose?"
Well ... why not have a look?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella










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