Next up
Chapter 2 progress is coming along swimmingly; one more map to design and all need polish, scenario stuff is decided, enemy set in the works, dialogue needs writing, and chapter's new game mechanics need programming.
Look forward to Chapter 2!
Chapter 2 will introduce a new feature - bug catching!
"Bug catching?" I hear you ask; "Will it serve any real purpose?"
Well ... why not have a look?
Bandana Dee the Dream Friend
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Runestones: from concept to in-game model🗿
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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