
redoing my border/UI for my GX Jam game GXO, still very placeholdery but kind of happy with it. :3
Next up
Working on my first commercial puzzle game. :3
So working on a big update for 14Men that's adding a lot of content as well as making it fit into the GX Jam with new art, cleaned up controls, sound updates, bug fixes and more. This is one of the Stages/Modes on the update showing new gameplay.
Fixed a few grapical bugs and god, ITS SOO SMOOTH NOW! <3 Ps: is it wrong to be in-love with your own game? :P
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
A silly Little puzzle game for #LowRezJam Birbs get scared when they: 1: See each other (rows and colums). 2: Too close to each other (aka 1 tile away). Goal: Not get scaredy birbs. :3
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
testing backgrounds for the GX Jam game, yes im restarting as i lost motivation.
3 New color pallets added to my Peg game, last few days I've been sick so haven't been able to work on the things I really should have been working on. So don't worry the games not canceled, when the UI is done I'll officially label the game as in alpha.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Continuing work on my first commercial game, might be simple but hay I want to prove to myself that I can actually finish something for a change. Kind of happy with transitions.
Feedback wanted~!










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