4 years ago

Continuing work on my first commercial game, might be simple but hay I want to prove to myself that I can actually finish something for a change.
Kind of happy with transitions.

Feedback wanted~!




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Working on a #LowRezJam game called Penzle!

Working on my first commercial puzzle game. :3

Still working on my first commercial game, added themes and more prettiness plus game fully works now, just need menus ect. <3 :3

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Fixed a few grapical bugs and god, ITS SOO SMOOTH NOW! <3 Ps: is it wrong to be in-love with your own game? :P

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Penzle: a Birby puzzle game! Birbs get scared when see each other or are too close to one another. Goal is to get a bird on each row and column without scaring the poor fellas

So working on a big update for 14Men that's adding a lot of content as well as making it fit into the GX Jam with new art, cleaned up controls, sound updates, bug fixes and more. This is one of the Stages/Modes on the update showing new gameplay.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

A silly Little puzzle game for #LowRezJam Birbs get scared when they: 1: See each other (rows and colums). 2: Too close to each other (aka 1 tile away). Goal: Not get scaredy birbs. :3