Continuing work on my first commercial game, might be simple but hay I want to prove to myself that I can actually finish something for a change.
Kind of happy with transitions.
Feedback wanted~!
Next up
testing backgrounds for the GX Jam game, yes im restarting as i lost motivation.
Working on my first commercial puzzle game. :3
A silly Little puzzle game for #LowRezJam Birbs get scared when they: 1: See each other (rows and colums). 2: Too close to each other (aka 1 tile away). Goal: Not get scaredy birbs. :3
Still working on my first commercial game, added themes and more prettiness plus game fully works now, just need menus ect. <3 :3
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
Penzle: a Birby puzzle game! Birbs get scared when see each other or are too close to one another. Goal is to get a bird on each row and column without scaring the poor fellas
Fixed a few grapical bugs and god, ITS SOO SMOOTH NOW! <3 Ps: is it wrong to be in-love with your own game? :P
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
So working on a big update for 14Men that's adding a lot of content as well as making it fit into the GX Jam with new art, cleaned up controls, sound updates, bug fixes and more. This is one of the Stages/Modes on the update showing new gameplay.











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