Release date has been confirmed!
https://twitter.com/Tetriser_SONAR/status/1275280536592777216?s=20
Next up
Changed the cinematic dialog for the teleport pad, sped up the Dex's opening and closing animation and changed the sounds
New things added:
- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system
Final demo release in light of upcoming official release
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Almost forgot, the final boss should complete soon
Branched mushrooms, anyone?










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