Game
A Village in the Sky
5 years ago

Release v0.1.4


Changes:

  • ​Made game window resizeable.

  • Fixed math-related crash. (lib/hump/camera.lua:164: attempt to perform arithmetic on local 'x' (a nil value))​



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Next up

Restricting the build area

Some changes

Project concluded

A first look

Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe