Game
A Village in the Sky
5 years ago

Release v0.1.4


Changes:

  • ​Made game window resizeable.

  • Fixed math-related crash. (lib/hump/camera.lua:164: attempt to perform arithmetic on local 'x' (a nil value))​



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Next up

Project concluded

A first look

Some changes

Restricting the build area

Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.