Game
A Village in the Sky
5 years ago

Release v0.1.4


Changes:

  • ​Made game window resizeable.

  • Fixed math-related crash. (lib/hump/camera.lua:164: attempt to perform arithmetic on local 'x' (a nil value))​



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Project concluded

Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

A first look

Some changes

Restricting the build area

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Just a Pico sprite