Changes:
Made game window resizeable.
Fixed math-related crash. (lib/hump/camera.lua:164: attempt to perform arithmetic on local 'x' (a nil value))
Changes:
Made game window resizeable.
Fixed math-related crash. (lib/hump/camera.lua:164: attempt to perform arithmetic on local 'x' (a nil value))
Project concluded
Restricting the build area
Getting there
I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!
A first look
Some changes
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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