Game
A Village in the Sky

8 years ago

Some changes


It’s been quite a while since last time, but there has been some progress on the game. First of all, I scaled up the tiles and everything with it, and experimented with different looks. What I have now isn’t that pretty or consistent, but it’s not that important at this stage. Either way, as you can tell from the gif, the path-finding algorithm seems to work quite well.



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Restricting the build area

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I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

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art comission.

Chiaki Nanami!

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#screenshotsaturday

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