Game
A Village in the Sky

8 years ago

Some changes


It’s been quite a while since last time, but there has been some progress on the game. First of all, I scaled up the tiles and everything with it, and experimented with different looks. What I have now isn’t that pretty or consistent, but it’s not that important at this stage. Either way, as you can tell from the gif, the path-finding algorithm seems to work quite well.



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Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

A first look

Restricting the build area

Project concluded

Fan art for Foolish I'm feeling kinda better so I drew this

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle