It’s been quite a while since last time, but there has been some progress on the game. First of all, I scaled up the tiles and everything with it, and experimented with different looks. What I have now isn’t that pretty or consistent, but it’s not that important at this stage. Either way, as you can tell from the gif, the path-finding algorithm seems to work quite well.
Next up
A first look
Restricting the build area
Getting there
I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!
Project concluded
art comission.
What you all think
Finished work on the emotions of a new character for the tank universe
Showing off player 2 😎
What do you think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
2d lighting experiment










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