Game
A Village in the Sky
5 years ago

Release v0.1.5


Fixed multiple crashes:

  • When fast forwarding in a weird state. (main.lua:61: attempt to call method 'fastforward' (a nil value))

  • When the hinted entity disappears. (src/game/gui/init.lua:570: attempt to index local 'sprite' (a nil value))

  • After resizing the window and completing an objective.



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Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

A first look

Project concluded

Some changes

Restricting the build area

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Another house i made long time ago.

Werehog transformation process. #sonicunleashed