Game
stopDrop.

4 years ago

Release Weekend Hotfix Round 2! v1.0.2


Hey guys, so we didn't fix enough stuff so here are MOAR FIXES.

ADDITIONS

  • Added translucent versions of the player and enemies to better see the character if view is obstructed.

ADJUSTMENTS

  • Levels now fade out faster on restart and exit to menu.

FIXES

  • Fixed a bug where you could move off of a mover tile early and get stuck where you were previously.

  • Fixed a bug where if you landed on a nonactivated exit tile with zero health, game over would not trigger.

  • Fixed a bug where an enemy with 99 health would sometimes spawn in World 3's levels.

  • Enemies no longer follow a directional arrow tile into an empty / non-walkable space.

  •  Fixed a gamebreaking bug where game over would trigger if you picked up a crystal too fast at 0 health.

  • Fixed a bug where game over happens without any UI showing and requires you to force close the game.



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