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Some areas will be filled with static and you will need this guitar in order to get through them, but you have to find it first. There will also be a soundtrack made by me with my own guitar! Stay tuned, as I will post music from time to time.
Hey all! I'm here with The Town of Persephone's first devlog, showcasing the ability to hide in the grass to escape it.
I am working on sound design as well and it will be awhile before there's sound in the game. Stay tuned for more!
This new devlog showcases some of the sound design Working on the areas that make sound and how the inventory works. Everything is still in-progress and if anyone has suggestions, please comment them below.
Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Remaking one of the models from scratch for The Town of Persephone! What do you guys think?
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
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