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12
Game
UPR
4 hours ago

Report #22 - 11 Feb 2026


Honestly with how long these platforms and blue/orange gravity logic are giving me, I might just reschedule the whole refactoring the code for another time and release this as soon as this feature is done, will make some video guides on how to use this engine and you can get started, quality of life stuff can be done later for the engine itself.

But that aside, if you saw the previous publication on my profile that was not posted in the game page over here, I was fighting to get normal platforms working, which took me a whole day to do but did it, then fighting the bouncy logic with angles and blue soul was also a pain, but nonetheless both are finished.

In the voice I showcase the logic behind these platforms, I love them so I guess it was worth it, these platforms if you recognize them are from the Underswap Distrust Sans fight from Team Unizone which I worked on previously.

I'm implementing them for this engine for general use, as for why I can't just copy paste them? I made improvements on the way things are handled which meant a whole rework on the soul, so the platform don't work for this soul specifically sadly, so slowly but surelly implementing them with the new logic.

So far the bouncy platform is working perfectly now in any angle, any directions of gravity (only 4 are coded for the four sides, you will have to write your own code if you want to support more angles), if you have the end to handle more stuff that I'm not taking account for, I would suggest waiting for the documentation on that if possible, if not, contact me for help in a discord server that I will setup in the future for it (if it is not already out by the time you are reading this).

Naturally the normal platform should be implemented actually, that one kinda by default already was implemented cause I just copied the box collision code, the box is like 4 big platforms on each side honestly, need to add a "grip" feature so you don't slide on slopes of specific value that this feature specifies, and slide less because of it, will see.

Lots of progress, the other platforms from that Distrust Sans fight... (yes I am implementing them all) well, one platform will be easy to implement, the other will probably give me a bit of trouble so many I will tackle that one first.

After these platforms I will be ready to close this for now and begin the real plan, stay tunned.

PD: Silly me forgot to upload the video to the post! sorry in advance x3



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Report #17 - 13 Sep 2025

This took me a while!!! It's not enough content to make a report in the game page that I'm posting these on, but my god this platform gave me a pain to implement correctly, a symbol in the opposite direction in the code.

At least it's done for today.

XDDDD I did this and I love it, great features.

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