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54
Game
Undermaker
24 days ago

Report #19 - 05 Feb 2026


I have been tweaking and adding new soul modes into the engine now, alongside a feature for the soul to leave a trail when moving, will update this so it doesn't show a trail when blinking of damage.

I have been also working on the function accessibility to call stuff more easily rather than just set a bunch of variable manually, slowly but surelly this will be done.

I am restraining myself from recording a video until I am confident this engine is ready for public release, oh yeah I plan to release this to the public so you can create your fangames in it, I will also have to write a documentation for this, but in the meantime, I think Imma make a fangame with it to see what can be adjusted and modified before making the documentation, to see if it's viable and functional, that's about it.



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Report #25 - 21 Feb 2026

Did this little doodle for a friend in like 30 minutes, I'm not an artist myself, I'm a programmer but I'm curious.

In what kind of level do I fall on in like art quality? or whatever metric you guys use, I know nothing literally x3.

Since you guys liked the previous silly doodle I made, well I felt like sharing this one too, I made this like a couple months ago.

I did put more effort in this than the other 30 minute one x3.

It's me giving a gift, mrow :3, hope you like it guys.

#Devruary

Imma try one of these, "What Game Dev Achievement Are You Most Proud Of?"

I would say this Disbelief Papyrus is the thing I'm most proud of, I'm surprised I even pulled this off in 1 year with the amount of stuff it has, what you guys think?