Game
Undermaker

4 hours ago

Report #26 - 23 Feb 2026 (Bug fixing)


Have this thumbnail I made for the time I streamed coding of this engine.

So well, after some people tested the engine, there were quite the amount of bugs and missing features that some people pointed out to me, and well, thanks (only 2 reached me honestly, well better than nothing).

I have been fixing up these bugs, some of them are very dumb really heheh, I missed a break here, this variable is modified somewhere else for another system and fucked up the previous one, etc.

Well with the engine more stable, I just realized I am missing one important feature of the battle system, menu attacks! can't have an engine without the thing that sans does in its fight nonono, so yeah gonna implement that, one final round of testing again and then, time to create a documentation, after that, the engine will be released.

Thank you all for your patience, will see ya soon.



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Report #23 - 14 Feb 2026

This took me a while!!! It's not enough content to make a report in the game page that I'm posting these on, but my god this platform gave me a pain to implement correctly, a symbol in the opposite direction in the code.

At least it's done for today.

Did this little doodle for a friend in like 30 minutes, I'm not an artist myself, I'm a programmer but I'm curious.

In what kind of level do I fall on in like art quality? or whatever metric you guys use, I know nothing literally x3.

Don't miss out on the #WitchspireArt competition!

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Report #25 - 21 Feb 2026

Undertale, but nothing's wrong.

Report #16 - 12 Sep 2025

Report #21 - 09 Feb 2026

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Report #24 - 15 Feb 2026