Game
Clever Cogs
8 years ago

Researching industrial revolution


I am currently modelling last third character and I wasn’t sure what to do for legs, since he is not supposed to be able to jump and be big. Then I decided to caterpillar tracks, but had to research when they were invented and the time of industrial revolution just to make sure that they were not too far from each other in our timeline.

Progress so far:

5d0b373c2e695.png


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Base for 3rd character The last of three characters is complete… well the base model is.

First character is finished (well, modelling is) Texturing will be done when other characters are ready. The model is far from perfect, but it will do for now.

Base for 2 characters (need to be finished) The base models for small and medium characters are done (see below) I had to remake the legs for the character since they looked way too small. The new ones look better:

Menu Changes and Death mechanic Just a quick update on the menu changes. I have added a restart option to the pause menu The same function will be used to restart the level when a player hits “Death spikes”.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊