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Rinsed
6 years ago

RINSED - Devlog #4


Hello there!

First of all thanks to everybody who followed and watched our little devlog video :)

We almost reached 100 followers and we are currently thinking about a way to celebrate together with you guys! We have a few ideas like a special item for the first 100 followers or maybe even the lunch of an early pre alpha in the near future... Stay tuned!


This week Finn started to wrap up our networking solution! This includes Item dropping (so players can share items with each other), Chest networking (which turned out to be really tuff) and of course visual stuff like clothing and appearance networking!

devlogpic2.png

Things are really coming together this week!


Due to the fact that we plan on introducing item stats (like armor and weather resistance) later this month, i started to model a few different armors and clothing items to add to the variety of already existing clothes!

metallarmorblender.png

In addition to that I started working on footstep sound. Sounds are almost as important as visuals when it comes to immersion and the overall feeling of the game. Adding footsteps for different ground materials like gravel and grass turned out to be quite a challenge but im almost done now and the game feels much more like a game!


Thanks for reading this weeks devlog post!

If you have any suggestions or questions just leave a comment :)

Stay healthy!

-Felix



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