Next up
Update being published now.
- Fixed Night 3 not loading. My bad.
- Fixed "static" sound from Cameras being repeated on loop even after completing a Night if Cameras were up when you won.
- Improved menu.
- Cleaned up some code and javadocs.
This probably won't interest anybody, but first dev release on the way! Still missing some arts, like the background of the Cameras, but it's fully playable.
You can check any progress on my GitHub: https://github.com/Cristichi/FiveNightsAtCrisJava
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.












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