V1.3.1 Change log:
- Chapter 2 events + map
- New Grimm Hive Queen Lancer
- Aura Potions are cheaper (from 10000 to 5000 Lien)
- Some event payouts increased
- Illustrations by Sy (xxwhiterose) in main menu and game over screens
- New main menu music
- New main menu UI
- New shop specifically for CR Customization's
- From Dust Till Dawn Shop added for more Bullet Types.
- Bug fixes
Next up
Progress with playable Blake!
With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!
You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
Ruby: Huntress of Vale 2.0.11! Added some new combat + defensive options for Yang & Weiss!
WHO GAVE THIS GRIMM A MACHINE GUN?? Remnant is in trouble if these reach mass production... See Merlot's new Beowulf Soldiers in-game! Chapter 4 going to have fun new surprises!
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
We have all been in shock over the recent news that Rooster Teeth is closing down and the future of RWBY's IP is in question. However, despite of recent events, Huntress of Vale will continue to keep moving forward!













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