Game
Rue

11 months ago

Rue v1.4.1 is out!

* Greek language is now added. On Android/Quest2 it is auto-detected, but on Linux/Windows you need to pass the `--locale el` flag on the executable.

* Added icons to show what resources the special effects use.




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Release version 1.0.7 is out: Added VR support on avdl - my programming language.

At the time, only the Quest 2 is officially supported. You can check out Rue on the Oculus App Lab: https://www.oculus.com/experiences/quest/6262323890531927/

Also added a lot of performance improvements.

Been playing around with #ironingbeads , decided to make #sonicthehedgehog for a friend.

Really reminds me of doing #pixelart !

Got a #sewingmachine and decided to experiment with it. I've made my first #plushie wanna-be, the fabric cube.

How long until I can make plushie cats? 😁

New cat, made with green #chenille yarn, beautiful eyes and a pink nose.

#crochet #cat

Rue v1.5.6 is out! * Language can now be changed from the settings.

* Settings are saved and loaded when the game is launched again.

* Game is now set to 60 FPS, which is configurable from the settings.

* Fixed a bug causing the guide cards to reappear.

Been play testing Rue with friends, everything looks great! Thanks for everyone who participated!

Decided to re-write the 3D model parser of my game.

This is a video of triangles fighting each other for dominance. Quite the sight 😁

#gamedev #OpenGL #shaders

I'm in the mood for playing around with custom lights in Shaders.

I've had many fun moments, including the one in this video, where I messed up the formula just a tiny bit 😅

#definitelynotabug #shaders #lighting #opengl

Got some doll accessories, ready to make cats from all walks of life.

This one is called Mini-Me, with metal glasses and a cute purple bowtie.

#catscanread

Decided to try hand sewing fabric into crochet creations. This was my first attempt. 😁

More fabrics on the way, for more colourful cats!

#fabric #sewing #crochet