Game
Rue

2 years ago

Rue v1.5.7 is out!

In this update, names are added for each opponent, which are randomised.

Also ending the game now has a better experience, showing the user why someone won, and giving them the option to observe the game before quitting.




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I’ve recently implemented skeletal animations inside my programming language / game engine called “Avdl”. This will now allow me to include animated meshes, to bring my future games to life.

Just did a crochet cat photoshoot, trying to display the full glory of the adorable felines.

Which one do you prefer?

Rue - The physical card game, is now released and available for purchase!

A total of 54 cards, and an instruction leaflet, are enough to conquer the Rose's desires.

Check it out on my Etsy Shop: https://www.etsy.com/uk/listing/1306329269/rue-card-game-3-to-5-…

Testing adding #ttf fonts on Rue.

Implementing the #freetype library has been a fun challenge.

It works on #linux , #windows and #android , only #Quest2 left to go 😁

Rue v1.4.1 is out! * Greek language is now added. On Android/Quest2 it is auto-detected, but on Linux/Windows you need to pass the `--locale el` flag on the executable.

* Added icons to show what resources the special effects use.

Made another cat creation, the cat hat!

Handmade with Aran yarn, which is thick and has wool bits for some extra colour.

#knitting #handmadegifts

Been playing around with #ironingbeads , decided to make #sonicthehedgehog for a friend.

Really reminds me of doing #pixelart !

Holidays are just around the corner. I got my hands on some #christmas fabrics and was inspired to create something.

#sewing #santa

Been play testing Rue with friends, everything looks great! Thanks for everyone who participated!

Rue version 0.4.0 has been #published:

* All 15 cards have completed assets.

* 5 different AI opponents.

* One extra background added, thanks to "rgs_dev" on Twitter for the assets.

Plus a few more features.

Available for #Windows #Linux and #android