
Next up
CONTINUING DEVELOPMENT (DEVLOG 3?) NEW POST EFFECTS RAINBOWS (NO PIC PROVIDED) REDONE PUDDLES AND MINOR TEXTURES MAP SNEEK PEEK ANAMORPHIC LENS FLARE DEFORMATION IMPROVEMENTS CLOUD REWORK! CLOUDS AND ATMOSPHERIC AURORA NOW FOLLOW RTX AND LUMEN RULES
New Interactive puddles and reflections! NEW BLOOM FLARES (Picture not provided yet) If all of gamejolts community do me a massive favor and get the name of this game out there, i don't feel as if this is credited enough.
GRAPHICAL OVERHAUL COMPLETE PICTURES AVAILABLE (except for a few)
Hiya everyone! i promised pictures! here you go!
after a few weeks again haggling with the engine, i got hit point reflections working, just not RTX sadly, heres a photo to satisfy, (A new Video Will be coming soon!)
i know i haven't been giving any updates as of recent, i have given my self a break to see where i will go story wise, and what i will do, As of now it is the 5th year i have been creating content on youtube! and as a tribute i have rendered Sky in UE5!
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
I-Buki
Mio-Da!
Ibuki Mioda!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?











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