Game
SKIES UNITE



2 years ago

CONTINUING DEVELOPMENT (DEVLOG 3?)

NEW POST EFFECTS
RAINBOWS (NO PIC PROVIDED)
REDONE PUDDLES AND MINOR TEXTURES
MAP SNEEK PEEK
ANAMORPHIC LENS FLARE
DEFORMATION IMPROVEMENTS

CLOUD REWORK!

CLOUDS AND ATMOSPHERIC AURORA NOW FOLLOW RTX AND LUMEN RULES




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Hiya everyone! i promised pictures! here you go!

i know i haven't been giving any updates as of recent, i have given my self a break to see where i will go story wise, and what i will do, As of now it is the 5th year i have been creating content on youtube! and as a tribute i have rendered Sky in UE5!

GRAPHICAL OVERHAUL COMPLETE PICTURES AVAILABLE (except for a few)

after a few weeks again haggling with the engine, i got hit point reflections working, just not RTX sadly, heres a photo to satisfy, (A new Video Will be coming soon!)

Sadly my worst fear has happened, my computer has decided to wipe windows clean from my computer making me lose Skies Unite, PJS 2.0 is now in the works rebuilding everything from scratch, two years of work, gone to the wind.

New Interactive puddles and reflections! NEW BLOOM FLARES (Picture not provided yet) If all of gamejolts community do me a massive favor and get the name of this game out there, i don't feel as if this is credited enough.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Microsoft Windows XP Unprofessional (windows logo prototype)

An infected room from the second part of Cybel ! Are you up for some cleansing?