Game
Savage
14 years ago

Savage RPG Update 4.3.1


The new update for Savage is now availible!

In Version 4.3.1, two problems were found and solved.

A big thanks to kirnson77 for finding the Briema Inn Teleport glitch.

And a shoutout to my friend, Emory, for pointing out a missed spelling mistake and words that ran off the screen, in one of the dialogues.

Current Known Issues:

Reports of a game crash after the Empty Tower boss. Personal tests have still not yielded the same results, cause currently unknown.

If you or your friends have encountered this, or other problems in the game, contact me immediately so that I can find and begin fixing them.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Another house i made long time ago.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)