Game
Jonathan's Adventure: Bickery Edition
1 year ago

Seb's Devlog #148: 9/15/2024

What happened?


Well, I've been writing recently. It's not necessarily related to JA but I guess it is? But I can't reveal any more details. Except I can for "JA4" because I'm taking a different approach for the Game Over. You'll see it when it happens. Though I got ideas for the promos for it.

Okay, there hasn't been much progress but this is because REFERENCES REFERENCES REFERENCES and that's a bigger priority at the moment. Now, there is programming being made, mainly with the whole encounter system because well, I want random encounters, but I wanna design it like it's SMT where it has moon phases. I don't know exactly how moon phases will affect battles because there is no negotiations mechanic in the game. One idea is so that like in Unturned, a full moon makes zombies more deadly, but on a flip side, you gain more EXP when killing zombies.

Yeah not much has done so I'll see you around next devlog.



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meanwhile within the JA staff team's discord (part 2)

meanwhile

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^