Game
Kirby: Wacky Episode


3 years ago

Seems like some Game Jolt awards are up for the taking, huh? If Eternal Paradise: Wacky Episode or myself were some of your highlights this year, you're free to vote for us, or anything else you might have enjoyed more!
#kirby #fangame #gamejolt




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Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

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New year, new HUD✨

(Black variant will still be available in settings)

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Wanted to show off some of my girlfriend's custom design drawing for video game characters. One is a jellyfish-themed Zora, and the other 2 are based on Dragon Quest monsters. We might be working together on the Zelda project soon :)

Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]

Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!

Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.

#zelda #fangame #gamedev #retrogame

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.