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Escuchar esta distancia 💀
5 years ago

Semana 14


René terminó el mapeo de las animaciones de toda la vegetación que le pasó Sheep, más la animación del Idle cuando se la pisa y esta se mueve. También las agregó a Unity y validó cuando el personaje pasa por encima, para activar las animaciones.

screenshotdragonbones.png

También reprogramó la activación del poder y las animaciones del personaje.


Saulo se dedicó a la grabación y edición de pasos y sonidos de manipulación de pasto: pasos, ramas, movimientos suaves y violentos con distintos tipos de vegetación.



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