Game
Sonic: Quest For Chili Dogs
2 years ago

Semi-Periodical Addendum: If you're concerned about the game looking like a nightmarish combination of Sonic Advance sprites and Google images, don't be. I'm replacing everything for the final release




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With a new version of QFCD comes a new title screen, which I think blows the old version out of the water in terms of not looking like ass fungus.

Also brand new for Reheated, there's a character select screen that shows the character's stats and abilities. I think it looks pretty okay.

Any negative comments towards the drawings on these screens will be seared into my consciousness for all eternity.

Here's a screenshot from Quest For Chili Dogs Reheated, showing off the new HUD and Sonic sprites. They're still unfinished, but I think the HUD especially is a vast improvement from the nasty variable boxes from the original game.

Today marks 2 years I've been on GameJolt apparently. Work has slowed down on QFCD but we are making good progress. Since all my adoring followers (see: the cockroaches in the vents) have been so patient, I will be sharing some screenshots from the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Strange Umbrella

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.