Game
Fire Leaf Water



4 years ago

 Shot 1 and 2: Special box which require reaching 400 score to break.
 Shot 3: New type of boxes which I'm working on currently.




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#Devruary

As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

#GJAsks

I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.

It's completed and can be found here:

https://darkbloodbane.itch.io/krago

Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux ! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

I've made new levels & new box type for this game. Here are some shots from them for today's #screenshotsaturday:

I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

This game is mostly ready for second demo however I'm testing level select to ensure it works properly.

Here are some shots from the game for today's #screenshotsaturday: