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Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:
I've worked on more bosses for this game. Here are some shots of those for today's screenshotsaturday:
While working on level select for this game, I reviewed some levels and decided to update them. Here are some shots from the new and updated levels:
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
I've updated level select taking feedbacks from some people. Here are some shots from the level select for today's #screenshotsaturday:
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is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
I've worked on more bosses for this game. Here are some shots of those for today's screenshotsaturday:
I've made Blok&Blak for Solo Dev Halloween Jam 9. In this game, you play as a demon who could push white or black blocks toward other blocks.
Here are some shots from the game for today's screenshotsaturday:
Get Blok&Blak here : https://darkbloodbane.itch.io/blokblak
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:














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