1 year ago
Next up
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
#yytpgmClassics
is an event where you can try my very old games
and reminisce about my beginnings.
Are you up for it? Try https://gamejolt.com/playlist/atyytpgm-old-games/729478 and vote next week for your favorite. I'll be remaking
the best one.


































3 comments