Game
A Week at Shady's Remastered
6 months ago

Should I also remake A Week at Shady's 2 before I start Shady Waters? Because I'm still going to need a decent amount of time to learn how to code GDScript and 3D model, so that would just give you something in the meantime while I do, after this is done.


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Started working on the cameras, but I haven't actually added any yet.

Remnant Shady

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

MOVE OUT OF THE WAY

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

This a cool setup?

I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.