Okay, so here's my plan. I'm going to first remake my most recent Scratch horror series, (Not including Shady's,) A Week at Shady's. Over the course of probably around half a year I will go back in time, remaking older games. After A Week at Shady's is Klaw's Mall, after Klaw's Mall is The Death Place. I'll stop with that because every game series before it only had animatronics that looked like me, and that's creepy in the wrong way. I doubt many, if any of you guys know what any of those games are, but nostalgia speaks louder than ambition so I will do this. I have also linked the devlog for my current project, AWASR. (A Week at Shady's Remastered.) https://gamejolt.com/games/AWASR/1020454

Next up
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
I think this is the perfect model for the game
This a cool setup?
I got bored so I spent three hours condensing the Rellick Legacy into one drawing.
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
Started working on the cameras, but I haven't actually added any yet.
Remnant Shady
MOVE OUT OF THE WAY
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.











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