Game
NegaDust: "Tear"ing Lives
11 months ago

Should I keep making this in godot(faster, but probably lower quality)

Or learn gamemaker and make this in there(much slower but higher quality)


  12 votes Voting finished



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im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic

New GameOver Screen

POG BUTTON SPRITES

(DONT STEAL IT NERD)

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

The new menu because old one was you know lol

Also we need an artist to make "Once Upon A Time" arts

Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..

Also I will change the game thumbnail.

so real coding

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

So I came up with an idea for KR in the game. I decided to change it to KD(Karmic Depression) because this is NegaDust game. And most people voted to change KR to KD.

And I need help deciding what color should KD be. -The Creator, Aftermathic

made things look better with gameover screen and phase selection