Next up
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
RAUUUGGGHHHHHH
GO MY BALLOON FISH
RAUUUGGGHHHHHH
Added food
Added in a new mechanic into TEAM SLAY-BELLS today ^^
This was very fun to get working!
Working great on steam deck!
Waiting animations
I added the ability to do tricks when you're on one of the floaty carrot trails! ^^
If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!
Added some different camera options in the game for preference!
Created a texture based depth shader for the face ^^
Today I added the ability to choose your own character, instead of having them be set to the player number.
In addition to this, I've also added some unlock-able ones! (four of them shown in the post) ^^


















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