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Kick-Bell development log:
found a glitch that causes ghosts to constantly spawn in,
It's already hard to dodge one of them, let alone 5 (and counting)ðŸ˜
(The bug has been fixed, just thought it was funny to post.)
Brainstorming idea #3
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I decided to have (non collectable) speed bells!
The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
I actually already recorded Charlotte's lines lol
for the reindeer-like species' voices, I wanted to do something more "synth-ish"
Also helps them sound non-human like and other worldly imo
created a normal map for the bells to help give them more of an illusion that they're 3D.
Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
PAC-MAN WORLD 2 is one of the main games that inspired my indie 3D platformer Team Slay-Bells.
Seeing the game get remade means so much to me, and I can't wait to experience it! I wanted to make this render to celebrate the remake's announcement ^^
Drew a Bub
Tried to mix together his Puzzle Bobble Everybubble design and his Puzzle Bobble 2 design.
ArtFight attacks - week 1:
Jack O' Diamonds - Arrietty
Sticky Funnybone - SuperFreaksDev
Daphne - Caffeinerabbit
Tricky O'Possum - possqueen
Old Tiki - Riegal25
Eris Altair - EngineerKappa
M Song - ♡ kxjinli
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