Game
Hello Neighbor: Hidden Spirits
4 months ago

*sigh*
Guess we gotta add this to arcade mode now
https://youtu.be/Q5VSFKUy8X0?si=TLsKKWLG4-gQ5kHF


https://youtu.be/Q5VSFKUy8X0?si=TLsKKWLG4-gQ5kHF
https://youtu.be/Q5VSFKUy8X0?si=TLsKKWLG4-gQ5kHF
https://youtu.be/Q5VSFKUy8X0?si=TLsKKWLG4-gQ5kHF


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itwasalwayshim

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Just a regular development screenshot. Nothing to see here.

WIP title screen "play" animation

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

Trophies are now implemented :)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Added proper window jumping and swearing when the Neighbor is in hunt mode