*sigh*
Guess we gotta add this to arcade mode now
https://youtu.be/Q5VSFKUy8X0?si=TLsKKWLG4-gQ5kHF
Next up
itwasalwayshim
Patch Notes:
- Added pre-alpha/alpha 1 accurate item bobbing
- Fixed various inventory bugs for the player character
- Added base materials for easier material creation
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Just a regular development screenshot. Nothing to see here.
WIP title screen "play" animation
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
Trophies are now implemented :)
WIP
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Added proper window jumping and swearing when the Neighbor is in hunt mode
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