Game
One Week with Assid REMAKE

2 years ago

SIXTH DEVLOG ABOUT THE DEVELOPMENT


May has one of the most productive months so far! I've managed to find a few shortcuts around coding to reduce lag, as well as finding ways to more easily fix bugs and various glitches.

-WHAT'S NEW?-

  • Night 1 is fully completed! However, there are a few errors that needs fixing.

  • If you've seen one of the screenshots of the game, you've probably seen that one upgrade in the game is motion detection, which is starting to get developed. Two out of the four upgrades are completed and one is expected to be developed soon.

  • Added a noise meter in the primary section, which increases when you recharge the flashlight. The higher the meter, the faster the animatronics will mvoe.

  • A few bugs and glitches fixed.



5 comments

Loading...

Next up

TWENTIETH DEVLOG ABOUT THE DEVELOPMENT

2026 ANNOUNCEMENT

EIGHTEENTH DEVLOG ABOUT THE DEVELOPMENT

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

SEVENTEENTH DEVLOG ABOUT THE DEVELOPMENT

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

TWENTY-SECOND DEVLOG ABOUT THE DEVELOPMENT

Have any of you ever had this bug where all blocks (or rather the texts of them) "condenses" into one small space? If anyone else has run into this problem, could you please share on how you solved it?

Man & Wife.

SMALL DISCUSSION