Skyw0r has been updated to version 0.9 alpha, for Windows and Linux. (A Mac update from 0.7 is being prepared.) Here’s the extensive change list:
Optimized planet background rendering.
A new enemy called the Hyperceptor can cancel your missle locks with interference.
New planet terrain shading texture overlays.
Rocky planets now come in a variety of color schemes.
Menu tactile feedback now enhanced with key-click / audio icons.
Some creatures were resized and recolored.
Roger gives observations about creatures.
Creatures appear only on Fungus Planets for now.
Scanner now shows overall planet type from system map.
Press AltFire to scan nearby objects/locations/creatures on the map.
Planet rover vehicle movement is more tank-like and less floaty now.
The rover emerges at the front nose cone of the ship.
The landing site is now chosen randomly.
Fixed Degenerate-matter planet surface colors.
Minerals now are plentiful on some planets, and scarce on others.
Some minerals are hidden, and are revealed by the scanner button.
Fixed mission-objective beacon orientation on galaxy map.
Better beacon graphic on planet maps.
Planets with high heat cause the ship to be damaged quickly until you launch or it explodes.
Cannot land while enemies are in the sky.
Using a big chunk of Endurium, you can conduct field repairs by landing your ship on a planet and choosing “field repair” at the Lander menu.
Lander beacon no longer functions on planets with electromagnetic storms.
Rescaled the landed ship graphic to remove flight perspective.
Enjoy.
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