So I’ve updated the graphics slightly to make them more cohesive but again this is a slight update . I will see if i can get some more done on the online version, but my priority will be making a new level that will be bigger and more varied to facilitate the memorization of rooms.
Next up
We are under attack!
Why walk when you can jump?
Alone Together....
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Subscribe to technoblade
Daldos Gameplay










0 comments