Next up
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
After a few slight delays, #CasinoCasualty will be released before the end of the month.
Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.
Merry late Christmas from Fredbear & Friends!
See you next year :)
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
Well, @gamejolt
decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.
September 13th. For real this time.










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