Game
Five Nights at Freddy's: The First Location

1 year ago

Progress Update No. 10


The Puppet (is their actual name public yet? Did I reveal that yet? It's been a while, for now I'll just go with Puppet) is completely reworked and finished again, as is most of the systems relating to the cameras. It's a small step, but something notable nonetheless. Would also like to mention:

  • Initial coding for the old version of the Puppet took several days if not a week, and was extremely messy and performance heavy.

  • The current version of the Puppet was finished coding in a manner of hours, is extremely clean, and is significantly lighter on performance. Their jumpscare has also been reanimated from the ground up, as I wasn't pleased with their older one. Will likely still touch it up before any form of release.

So yeah. Probably for the best that I did this whole reprogramming thing. Also got the basic movement code back in for almost every other enemy in the game, just need to re-set up their camera states. Got a little bit of modeling work done, too, as well as a lot of minor reworks to the player and the office.

Tldr; We're getting there. Shouldn't be long and I'll be back to where I was when I took a break, but I'll admit I'm probably not making the release I wanted. Should still be done before the end of the year, assuming nothing gets in the way.

Thanks for reading. See you again soon.



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Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.

I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.

4 slots open. #commissionsOpen

http://ko-fi.com/glitchedlizard/commissions

Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.

Still on schedule to release on the 20th.

This is BEYOND early WIP, but a promise is a promise. Thanks for 300+ followers! Have a peek at a certain feature which may or may not be present in the demo (to an extent)

Progress Update No. 8

I took a week off from developing other things to prevent burnout.

I made this instead.

It's dumb.

Play it anyway.

https://gamejolt.com/games/stickfinder/975911

Progress Update No. 7

Progress Update No. 5

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.

No character teasers today, so have a peek at the work-in-progress environment instead.