4 years ago

so for a freind of mines, i wanted to make this the best thing ever, so i scraped what i had before, and reworked it, and this is what i made (still to be animated)




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prices are set, roll system is being worked on, the old system of rolls is already scraped as the new one is coded. i believe the old way (having a full on cutscene) for each sans was ambitious and no one would have actually cared, so i dialed it back

D3vLOg:6?: got around to giving the new employee her pocket realm. told her i didnt care what she did or said, as long it doesnt involve information on me, and i wont have to send her to her AU in a box filled with limbs.

(shop remaster has begun)

i forgot to announce this but im doing a shop keep Q&A on my YT

feel free to ask her anything and they will be included with the YT questions

Merry Christmas from the POPGOES team!

(Thank you JennyKai31 for the new artwork!)

DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.

It's the Most Wonderful Time of the Year

a demo might actually be sooner than i thought, demo might realse with unfinished passive/status effects (and missing the gg fell event) but i could totally get it out in the next month

damage script and turn system are nearly FULLY done

adding shaders(killers 2nd phase) in soon as im also working on the damage script

due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not

Merry Christmas, guys!!!

#FNaF #FNaFfanart #Christmas

i was trying to get TRUE!dusts intro at the very least done today, but its late at night, i have a migrane, i cant do it.

so ill pump something out with him tomorrow, trust guys hes gonna have EXTREME aura