Game
undertale: multiverse battle

21 days ago

--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below


--update-- v 0.6.5 is out, this isnt the sound patch update. its the massive suprise bug fix update as i was made aware of SO many bugs thats been around since idk

bugs fixed: the death screen bug that made it so despite you winning you were still fighting the boss's IN THE MENU debug is no longer available, despite none of you guys knowing the commands i made to exploit it.

the script loader for the stats of the randomly generated sans's for the enemy team was trying to load the san's stats before the stats were generated (no clue how i let that one slide) resulting in the 2nd and 3rd sans's in the enemy teams to be broken when killing them, soft locking you.

fixed killer sans ai was not given proper coding at all so he was just using what ever sans was last generated in his slot

the hp display system was not coded visually to show negitive values.

dustfall move for true dust now actually works (it was missing a imput value)

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balence changes: dust sans got a shadow nerf, dodges reduced to 3 along with his def reduced to 3 (to make fighting him not take as fucking long)

removed killers dodges as it was just bad

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new content: nothing but the info card for chara got new stuff (new sprite was all)



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--sneek peek--

no more deals chara got recond into the cannon chara. im not sure if her moves will chance, probably the ones with the heart lockets. but thats for a later time.

--sneakpeek--

updated dustshift chara info card for those who have her. and a quick rebalence to how her shifted gaze move will work

the game is not dead!

im still working on the sound patch. heres some screen shots of progress along with the progess list of what left to do (taken from my discord server)

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

excuse the absence, mouse has been being extremely fucky ever since the move, the game is not cancled

have a teaser for true dust until i get a video out. fun fact, true dust blasters have a entirely random pattern that took a while to code in

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

this wont mean anything soon

but as i havnt seen any chara related trio, im OFFICALY coining the story time trio as my trio

this will be added to the game as the first challenge raid boss

--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

yeah im not doing a full dev log this time

just did a shadow update, basicly there was a 1/4 chance during swap sans hurt attack where he would js soft lock you

cuz there wasnt a 4t text code despite being able to select a 4th option. returning null