--update-- v 0.6.5 is out, this isnt the sound patch update. its the massive suprise bug fix update as i was made aware of SO many bugs thats been around since idk
bugs fixed: the death screen bug that made it so despite you winning you were still fighting the boss's IN THE MENU debug is no longer available, despite none of you guys knowing the commands i made to exploit it.
the script loader for the stats of the randomly generated sans's for the enemy team was trying to load the san's stats before the stats were generated (no clue how i let that one slide) resulting in the 2nd and 3rd sans's in the enemy teams to be broken when killing them, soft locking you.
fixed killer sans ai was not given proper coding at all so he was just using what ever sans was last generated in his slot
the hp display system was not coded visually to show negitive values.
dustfall move for true dust now actually works (it was missing a imput value)
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balence changes: dust sans got a shadow nerf, dodges reduced to 3 along with his def reduced to 3 (to make fighting him not take as fucking long)
removed killers dodges as it was just bad
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new content: nothing but the info card for chara got new stuff (new sprite was all)













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