Game
Slaughter Me Street: 1999 DEMO
2 years ago

So I accidentally left the aggression level timer at 20 seconds in the new update, as opposed to the intended 99.

I'm not at my desk right now, so I can't currently fix it. I will fix it asap, in the meantime, enjoy hard mode


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Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.

Still on schedule to release on the 20th.

After a few slight delays, #CasinoCasualty will be released before the end of the month.

I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.

Just kinda needed a break from other projects.

Pic related.

STEAM PAGE ANNOUNCEMENT

Wishlist us now! https://store.steampowered.com/app/2922990/Slaughter_Me_Street_1…

You can also find a brand new version of the demo featuring a new challenge level exclusively on Steam!

September 13th. For real this time.

The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.

https://gamejolt.com/games/casino_casualty_game/1004233

Oops, I did it again.

I really want to do a FNaF World game.

No character teasers today, so have a peek at the work-in-progress environment instead.

Took a day off and made another Adventure model. Ennard, this time.

God I miss FNaF World.

Demo Version 1.0.6