so i need help Planet E has a world gen that can not be infinite and my original plan was to make it infinite now there are 2 things i can do redesign the game or rework the entire game because too many systems are based on the world gen #gamedev
Next up
A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)
You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance
I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
Live Action Short film Adaptation!
There going to be Update Delays, here is why:
Inspired by real cult rituals, Cult of Blood is a survival horror where a police officer is trapped in a village ruled by a blood cult and their queen.
Fixed cameras, scarce ammo and brutal bosses set the tone.
Steam Demo version 1.1.3 now Available on GameJolt
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment
Main menu update + our music!
I have been working ALOT and here is what I have done have:










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