Game
Fractured Balance

2 hours ago

There going to be Update Delays, here is why:


Hello everyone — Vrglab here!

As I promised before, I’ve been working hard to deliver a major update to the demo’s content. But along the way… some unexpected issues came up.

You see, Fractured Balance is built on nearly 7 years of accumulated code — much of it outdated and, frankly, completely unmaintainable. Over time, the game’s backend systems and APIs were tweaked, modified, or expanded again and again, until maintaining them became a nightmare.

So, I made a tough decision: to rebuild everything from the ground up.
That means rewriting years’ worth of systems and functions into something modern, clean, and sustainable — so the game can grow properly moving forward.

Of course, that kind of overhaul takes time. A lot of time.

So while development is still moving forward, there will be delays in the upcoming updates.

Thank you all for your patience and continued support — I want this game to reach its full potential, and this rewrite is a huge step toward making that possible.

Stay tuned, and as always, thank you for being part of this journey.

— Vrglab



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I wanted to take the time, sit down and express what my goals are for the release of this game. (and before you ask why this is tagged with Hollow Knight and Undertale, I must ask you to bare with me) https://store.steampowered.com/app/3376920/Fractured_Balance/

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I have been working ALOT and here is what I have done have:

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Steam Demo version 1.1.3 now Available on GameJolt