Hello everyone — Vrglab here!
As I promised before, I’ve been working hard to deliver a major update to the demo’s content. But along the way… some unexpected issues came up.
You see, Fractured Balance is built on nearly 7 years of accumulated code — much of it outdated and, frankly, completely unmaintainable. Over time, the game’s backend systems and APIs were tweaked, modified, or expanded again and again, until maintaining them became a nightmare.
So, I made a tough decision: to rebuild everything from the ground up.
That means rewriting years’ worth of systems and functions into something modern, clean, and sustainable — so the game can grow properly moving forward.
Of course, that kind of overhaul takes time. A lot of time.
So while development is still moving forward, there will be delays in the upcoming updates.
Thank you all for your patience and continued support — I want this game to reach its full potential, and this rewrite is a huge step toward making that possible.
Stay tuned, and as always, thank you for being part of this journey.
— Vrglab












0 comments