Game
Fractured Balance

3 months ago

There going to be Update Delays, here is why:


Hello everyone — Vrglab here!

As I promised before, I’ve been working hard to deliver a major update to the demo’s content. But along the way… some unexpected issues came up.

You see, Fractured Balance is built on nearly 7 years of accumulated code — much of it outdated and, frankly, completely unmaintainable. Over time, the game’s backend systems and APIs were tweaked, modified, or expanded again and again, until maintaining them became a nightmare.

So, I made a tough decision: to rebuild everything from the ground up.
That means rewriting years’ worth of systems and functions into something modern, clean, and sustainable — so the game can grow properly moving forward.

Of course, that kind of overhaul takes time. A lot of time.

So while development is still moving forward, there will be delays in the upcoming updates.

Thank you all for your patience and continued support — I want this game to reach its full potential, and this rewrite is a huge step toward making that possible.

Stay tuned, and as always, thank you for being part of this journey.

— Vrglab



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Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

Steam Demo version 1.1.3 now Available on GameJolt

I have been working ALOT and here is what I have done have:

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)