So I want to create function is check if the AnimationSprite is ending without use signals or yield.
So can you guys Help me I just want to make function
Next up
A little random gameplay of our new game Ryn and the Thread of Life
Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Family band complete!










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