If you want more details on this, the post i made a while ago addressing this issue should still be up.
So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?
Next up
Power of the Saber Blade by DragonForce
Was close to beating this one.
So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat! Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!
Vintage animatronics by @Battington & @TheMediocreMakers
Here are 3 renders I did in Unreal Engine.
Vintage Fredbear, Bonnie Bun, & Puppet models by @Battington & @TheMediocreMakers Carousel, Tables, Chairs, & Booths by @rockin-e26 Gift model by @Rofnay_Official
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
0 comments