3 years ago

So, it's been 6 months since the last task. It's time for another one!

There is an active object on the scene with SampleScript component. What will be the console output after entering playmode?

Choose the answer below!

(Full code in the article)


SampleScript.cs

		
			using UnityEngine;

namespace Assets.Samples.Sample2
{
    public class SampleScript : MonoBehaviour
    {
        private void Start()
        {
            print("Start");
        }

        private void Awake()
        {
            print("Awake");
        }

        private void OnEnable()
        {
            print("OnEnable");
        }
    }
}
		
	
  40 votes Voting finished



7 comments

Loading...

Next up

Help wanted!

Voice actor (Spanish)

More information in the article

Introducing the translation team!

9 languages, 7 translators and a huge amount of content to translate. I'm sure it's worth it!

Links and contacts will be on the new game page that will be created soon

2025

Help wanted!

Animator

More information in the article

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Help wanted!

Translator (English -> Hindi)

More information in the article

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Help wanted!

Translator (English -> Portuguese)

More information in the article

Help wanted!

Translator (any language), Animator

More information in the article

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article