So... It's time to work on the fangame!, FNAF Engine: Pro released today so I'll start working!, remember that since FNAF Engine: Pro is a demo for now, maybe the first release will not have the quality that I wanted to add, but I'll try!, see you later!.
Next up
#HappyBirthdayFNaF Enjoy the drawing! , and if you don't like it, don't send me hate and ignore this post, have a good day!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Why walk when you can jump?
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Subscribe to technoblade
0 comments