About "untitled gamemaker game", it's still nowhere near done, and there is still a lot of planning and development left to do for it. Despite this, progress is still being made, despite it being a little slow.
I've said this once, and I'll say it again, please don't assume this project is anything bigger than it actually is. This will be nowhere near the level of Project Box (in terms of art, Mel mostly used Gamemaker blocks for code), but I will try my hardest to make something good regardless. Despite this only being a test game, this is pretty much my first game I've actually worked on without giving up after a month (touch wood), so I want it to be somewhat decent. My main objective with this is to make it fun, and visually appealing. It might be a short experience, but it'll be a polished one. Nightstars and Project Box have been two major inspirations for me whilst working on this and I hope I can make something at least close to the level they're on.
I apologize for talking so much
0 comments