Point system and statistics. This is what I will add one hundred percent, I am interested in this mechanic, so I will add it even if it takes a long time.

Shop mechanic or something like that. I want to make the store not ordinary or something that stands out, for example, so that the game itself chooses what to give you, thereby warming up the player’s interest and buying in the store at the expense of points that the player will accumulate

Story mode and points mode. In the story mode, the plot of the game will be told and I will try the elements of the novels, well, about three times per game. And the points mode is where the player can score a large number of points and, for example, show other players or buy something in the store

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So hello everyone, I would like to release a demo version of the game somewhere in the middle of October ... All
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Something is already emerging!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
And so the main mechanics are basically ready, how do you like it?
Hi to all. I'm developing an indie solo game!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
so this is the first prototype of the game, you can’t die yet, but the damage is already being done











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