8 months ago

So on second thought, Im gonna use Unreal 5 when its final update comes out




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Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while

Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!

Vintage animatronics by @Battington & @TheMediocreMakers

Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat! Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

The Toreador March will play. Vintage Freddy model by @Battington & @TheMediocreMakers

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

So I decided, since I'm mainly busy working on game projects & can't post much here, & I only post game project stuff here, I was thinking, I'm gonna start posting other stuff here like gameplay to keep you all entertained while I cook in unreal engine.

So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.

Our 2024 Advent Calendar has opened!

Day 27: @bluewit is a great Creator, pixel artist, and solo game dev!

Accept the quest and give them a follow to get Coins and a seasonal sticker!

I need help! For the past few months I could never build lights, it instantly fails no matter what level, project, quality, or engine version it is, here are the Swarm Agent logs after attempting to build lighting as well as the error logs in the engine.