
Soft 64 development progress #7
Ive added a jump particle, a dash(WIP) and switched back to normal cameras as cinemachine was somewhat limiting.
Next up
first alpha coming when i finish it (probably this month) but heres some part of a song ive been working on for soft 64
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).











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