
Soft 64 development progress #7
Ive added a jump particle, a dash(WIP) and switched back to normal cameras as cinemachine was somewhat limiting.
Next up
first alpha coming when i finish it (probably this month) but heres some part of a song ive been working on for soft 64
Another house i made long time ago.
Just a Pico sprite
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?











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