
16
3 years ago
Soft 64 development progress #7
Ive added a jump particle, a dash(WIP) and switched back to normal cameras as cinemachine was somewhat limiting.
Next up
first alpha coming when i finish it (probably this month) but heres some part of a song ive been working on for soft 64
Bandana Dee the Dream Friend
Shadow The Hedgehog X pixel art
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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